| Ambdós costats versió prèvia Revisió prèvia Següent revisió | Revisió prèvia |
| desenvolupar-videojocs-2d:llibres-i-tutorials [2026/06/20 08:11] – Migrat tot el contingut 3D unmon2d | desenvolupar-videojocs-2d:llibres-i-tutorials [2026/07/16 15:42] (actual) – 2D Game Development: From Zero To Hero unmon2d |
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| - [[https://www.youtube.com/watch?v=L3pFEk1HPCQ&list=PL5PTqiCIVoiVyA2qed1NE4uKejXEWM60e|Curso GODOT 4 desde CERO]] (YouTube - Castellà) | - [[https://www.youtube.com/watch?v=L3pFEk1HPCQ&list=PL5PTqiCIVoiVyA2qed1NE4uKejXEWM60e|Curso GODOT 4 desde CERO]] (YouTube - Castellà) |
| | - [[https://www.youtube.com/playlist?list=PLNEAWvYbJJ9njzCTY52834Y-TFQ3Zxmxc|Curso completo de GDSCRIPT para Godot]] (YouTube - Castellà) {{:nou.png|}} |
| - [[https://www.youtube.com/watch?v=Luf2Kr5s3BM|Godot 4 Crash Course for Beginners - GameDev 2D Top Down Tutorial]] (Youtube - anglès) | - [[https://www.youtube.com/watch?v=Luf2Kr5s3BM|Godot 4 Crash Course for Beginners - GameDev 2D Top Down Tutorial]] (Youtube - anglès) |
| - [[https://gamedevacademy.org/category/godot-tutorials/|Free Godot Tutorials]] | - [[https://gamedevacademy.org/category/godot-tutorials/|Free Godot Tutorials]] |
| - **NOU** [[https://www.youtube.com/playlist?list=PLKCF1pHYsbiHNKGBoHrIM2l19tlN5GdVK|Rameaking Super Mario Wolrd in Godot]] | - [[https://www.youtube.com/playlist?list=PLKCF1pHYsbiHNKGBoHrIM2l19tlN5GdVK|Rameaking Super Mario Wolrd in Godot]] |
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| === Unity === | === Unity === |
| === Altres === | === Altres === |
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| | * [[https://gitlab.com/Penaz/2dgd_f0th|2D Game Development: From Zero To Hero]] - Llibre online {{:nou.png|}} |
| * [[https://www.youtube.com/watch?v=qlfh_rv6khY|A simple procedural animation technique]] (YouTube) | * [[https://www.youtube.com/watch?v=qlfh_rv6khY|A simple procedural animation technique]] (YouTube) |
| * [[https://www.alanzucconi.com/2017/04/17/procedural-animations/|An Introduction to Procedural Animations]] | * [[https://www.alanzucconi.com/2017/04/17/procedural-animations/|An Introduction to Procedural Animations]] |
| * [[https://www.youtube.com/watch?v=04oQ2jOUjkU|How Isometric Coordinates Work in 2D games]] | * [[https://www.youtube.com/watch?v=04oQ2jOUjkU|How Isometric Coordinates Work in 2D games]] |
| * [[https://manuales.speccy.org/basic_gomas/|Manual de Basic Spectrum 48kb]] | * [[https://manuales.speccy.org/basic_gomas/|Manual de Basic Spectrum 48kb]] |
| | * [[https://github.com/RayTracing/raytracing.github.io|Ray Tracing in One Weekend Book Series]] |
| * [[https://worldofspectrum.org/ZXBasicManual/|Manual Sinclair ZX Spectrum]] - BASIC Programming | * [[https://worldofspectrum.org/ZXBasicManual/|Manual Sinclair ZX Spectrum]] - BASIC Programming |
| * [[https://archive.org/details/zx-spectrum-ts-2068-programacion-para-jovenes-programadores/mode/2up|ZX Spectrum - Programación para jóvenes programadores]] | * [[https://archive.org/details/zx-spectrum-ts-2068-programacion-para-jovenes-programadores/mode/2up|ZX Spectrum - Programación para jóvenes programadores]] |